What is Character Design in Videogames?

The Professional Master’s Degree Art for Video Games of TECH train professionals to create memorable experiences and characters.

The experience people have in video games is due to a visual complement between the graphics, the design, the characters, and the functions, which create an atmosphere that allows them to live and enjoy the game as a reality. Therefore, the Professional Master’s Degree Art for Video Games  provides a guide focused on the design of characters by considering that is not an easy or quick task, and a lot of effort and resources must be invested and it can be like that carried out for an animated film, aspects such as facial expressiveness, elements that make it recognizable as patches, weapons, hats, large claws, or helmets must be developed.

In this way, the character design is so important to reach the success on the history for a videogame, so there are some steps to carry out the creation of them:

  1. Personality: It is necessary to define its nature within the game, it can be the protagonist, one of the enemies, among others. The use of archetypes is especially useful for this, they can be tanks, wizards, assassins, adventurers, police officers, and more. From here, is important to elaborate on their history, their past, their trajectory, what are the motivations for their actions and what figures out their character.
  2. Aspect: It is important to be clear about key issues such as gender, age, proportions, references can come from the most diverse sources to better define that character as real actors, animals, monsters, colors, textures, costumes, props, all kinds of material that may be useful.
  3. Visual style: There are many possibilities, such as cell-shading, cartoonish exaggerations, minimalist styles, cartoons, anime, among others that will direct the visual appearance, along with the establishment of an archetype, which will make the players know how they will play this character.
  4. Exploration and thumbnails: It consist in make small tests, sketches, and what is known as thumbnailing, this is an exploration, a miniature brainstorming in which the designer try to quickly explore all the available paths and discard all those that do not work.
  5. Color palette: Select the right palette is important to recognize in any environment where the actions are taken in the game, also it is necessary to include elements to convert it into focus points on the screen, also that color palette must be following the general color scheme of the game and with the personality of the character.
  6. Identity: A study of body language, and its movement through the environment will help the animators to bring it to life, it is important to know that this is a team effort, in which you must collaborate in an iterative process with other professionals such as modelers, animators and writers to make an iconic and memorable design.

Considering the above, it is essential for the designer to produce new and innovative ideas, as well as to be creative, so can create unique and original characters, also must be a detail-oriented person to create characters as realistic and perfect as possible.

Professional Master’s Degree Art for Video Games

TECH Technological University created this program because the art in video games has taken significant importance in the development process, because it is necessary to have an original artistic line, so it is essential to have an expert who has the skills and knowledge in this industry to achieve excellent results in graphics, performance, use of technical engines and others.

For that reason, the institution offers the possibility to get the latest updates in this field with a modern vision that covers the most common artistic procedures, as well as the development of a professional portfolio thanks to the unique features of 100% online learning, practical content, graphic and schematic content, emphasis on innovative methodologies, forums, and guide from experts.

Using this system, the students will have access to relevant topics such as professional drawing, volume, aesthetics, design in video games, color, programs use in the industry, the art industry for videogames, development drawing, anatomy, 2D in video game industry, illustration, shapes, sketches, psychology of the character, practices, teamwork, interfaces, among others.

Re-Learning method

The Professional Master’s Degree Art for Video Games of TECH are developed entirely online. During the 12 months of training, the student has access to the program’s contents at any time and from any device, allowing them to self-manage the study time with maximum flexibility and adapt to each student’s schedule.

It has its own learning method, ‘Re-Learning’, based on asynchrony and self-management. The contents are presented in an attractive and dynamic way in multimedia capsules that include audio, videos, images, diagrams, and conceptual maps to corroborate knowledge.

TECH Technological University

TECH Technological University, the world’s largest university, is also the official online university of the NBA (National Basketball Association) in Latin America. It belongs to the TECH educational group, a Spanish-owned multinational recognized by the Financial Times as one of the 200 fastest-growing companies in Europe. The company, founded and directed by Manuel Sánchez-Cascado de Fuentes, has also been considered the most highly valued Spanish technology company in the last 15 years.

Thanks to its fully digital learning system, it supplies training to students from anywhere in the world. An international trajectory has allowed it to become a benchmark in distance learning, with a catalogue of over 10,000 programs, over 100,000 new students each year, and 500,000 graduates from over 150 countries.

Specialized highly qualified postgraduate programs, they offer their students the best training programs at an international level, being leaders in employability with 99% of their students working in the first twelve months, according to data from the consulting firm KPMG.